BRON Studios

 

Role

In my past role at BRON Studios, I worked under the BRON Digital department as a UX/UI Designer on the game development team, engaged in early pre-production work for several games.

Details

My role involved every aspect of the UX and UI design process from research to prototyping. I was also in charge of planning and implementing all facets of the UI in our games. I built and documented the UI architecture for the HUD and main menus within Unreal Engine. I collaborated directly with game designers, artists, gameplay engineers, and producers to understand the game vision and core mechanics.

 

For more information about my work on BRON, please contact me directly as it is under NDA.

About BRON Studios - BRON Digital

BRON Digital is a sub-division of BRON Studios which focuses on using Unreal Engine as the core production hub for various animated series. The assets used in Unreal Engine could then be used in further products such as games (which I worked on).

Unreal Engine Spotlight